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Posted: Fri May 29, 2020 6:23 pm     Super secret spam barrier
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OP Hearts and Minds OSOD Feedback Thread


Background to OP

This is a remake of the old Hearts and Minds ALiVE mission to use OSOD. I'm using OSOD tasks only to generate 3 FOB tasks, the rest of the mission is entirely down to players to make their own fun. There's lots of IEDs and civilians, the map coloured square intel thing is on and civilian interaction is switched on so it should be something like the old H&M mission. Once again I'm deliberately trying to create a different mission to any other on the server, so there's different aircraft, different vehicles and a predator drone available.

Initially I'm interested in feedback on the following;
- Is there enough enemy/too many enemy?
- What are frames like
- Any technical issues like respawn not working etc.
- Is it fun and different to Tap's Anizay op.

I am NOT interested at this time in the following;
- Suggestions for vehicle inclusion
- Why is xxx weapon not there
- Can we have the arsenal?

The mission is still WIP and there are additional elements I plan to add but need to get some code sorted and some changes to OSOD.


Posted: Sat May 30, 2020 9:28 pm     Super secret spam barrier
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i enjoyed the map brings back old memories to much contacts straight of the back like a bunker out side of the base needs more IEDS in the town area on the roads and compounds and some more civics running around and suicide bombers and car bombers if possible please love the map 

edit 
i did also crash don't know why 


Posted: Sun May 31, 2020 10:32 am     Super secret spam barrier
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Thanks to those who decided to send me their feedback in discord, and not on here... :down:

The following changes are being made to v1.1

- Added: Arsenals (eventually these will be restricted to period specific but for now they're BAF only).
- Changed: Increased the randomisation of the compositions per zone and reduced the total numbers of compositions in all but one case.
- Changed: Increased the randomisation of the numbers of enemy per zone
- Changed: Increased the numbers of IED's per zone.
- Changed: Increased the numbers of civilians per zone.
- Added: Some non-random IED factories, Ammo caches and other bits of interest. (Eventually I hope to get these incorporated into OSOD so they'll be random but for now you'll have to make do!)


Josh, I can't help with the crash I'm afraid.


Posted: Sun May 31, 2020 3:15 pm     Super secret spam barrier
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Okay I'll try a fresh install of windows I didn't know about discord I got told to do it on here 


Posted: Sun May 31, 2020 3:50 pm     Super secret spam barrier
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You were supposed to!


Posted: Sun May 31, 2020 6:26 pm     Super secret spam barrier
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on here or discord or do a fresh windows install ?


Posted: Sun May 31, 2020 10:36 pm     Super secret spam barrier
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Lol you did it correctly, he wanted the feedback on here and not on discord.

Never underestimate the power of stupid people in large groups.
- George Carlin


Posted: Sun May 31, 2020 10:53 pm     Super secret spam barrier
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oooh okay 


Posted: Wed Jun 24, 2020 10:15 pm     Super secret spam barrier
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As of 24/06/2020 we are unable to find the arsenals on the mission even with the aid of zeus. Also, there are no UAV terminals to be found to allow access to the Reaper / Panama. Furthermore, even when we had UAV terminals dropped in by zeus they would not connect to the to drones.


Posted: Sat Jul 18, 2020 9:12 pm     Super secret spam barrier
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While clearing a bunker that just had enemy in it, we stepped on an IED in the middle of it.

It doesn't really make sense to have IEDs inside enemy bunkers. I imagine this is outside of the control of the mission maker, but would be great to have something that prevents this.


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