3 Commando Brigade

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Posted: Wed Feb 05, 2014 1:31 pm     Super secret spam barrier
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Marine
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Optics and you


You've got a good point, I'll try to ensure you have something to play with in future.


Posted: Wed Feb 05, 2014 4:26 pm     Super secret spam barrier
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Colour Sergeant
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Personally I favour making medics the only ones capable of reviving the injured (not just anyone with a medpack). Others could stabilise the wounded and stop the respawn counter (or bleeding in XML), but only the medics should be able to peform the battlefield treatment. It gives them a crucial role in the group and makes the rest of the squad bring the wounded to the medic (in cover), rather than the other way around. Plus, if a mass casualty event occurs in an Op and your medic goes down, it gives Hotel medic something to do - or a squad has to be detailed to go and assist.

"Never turn down an ale, who knows if it may be your last."


Posted: Wed Feb 05, 2014 4:58 pm     Super secret spam barrier
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Pav, that is what I mean. Squad members can stabilise (stop bleeding or the respawn counter with first aid packs or tourniquets depending on what script or mod we are running), but only medics can revive (restore to fighting).

"Never turn down an ale, who knows if it may be your last."


Posted: Wed Feb 05, 2014 7:15 pm     Super secret spam barrier
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Agreed!

"Never turn down an ale, who knows if it may be your last."


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