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Whitelisted Arsenal

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Posted: Thu Jul 30, 2015 8:55 am     Super secret spam barrier
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Nahh

I meant 

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Definitely not as bulky as....

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Posted: Thu Jul 30, 2015 9:15 am     Super secret spam barrier
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Have you tried it ingame? I'm a bit concerned that it'll behave just like all other 'moveable' items and end up hurting/killing players when you 'touch' them with it. The falcon drone from RHS had that same problem: When you were carrying it on your back it'd sometimes collide with players or vehicles and cause them to pass out/explode.


Posted: Thu Jul 30, 2015 9:39 am     Super secret spam barrier
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The only issue I saw with it so far is removing the ladder, when another player is on it. He was stuck inside the animation. But that was also a while ago. Might have been fixed already.

There is no war to end all wars.


Posted: Thu Jul 30, 2015 9:49 am     Super secret spam barrier
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The ace update yesterday included the old fashioned 'fix headbug' button. Which should resolve any issues if characters being stuck in animations

Murphy's Law of Combat Operations # 8: If at first you don't succeed... call in an airstrike.
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Posted: Sat Aug 01, 2015 4:49 am     Super secret spam barrier
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Colt 1911 pistol - you can put all the Arma 3 sights on there including big sniper scopes (which don't show on the skin so you can show off with 300 meter pistol headshots)


Posted: Sat Aug 01, 2015 6:26 am     Super secret spam barrier
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Robbie wrote:
Colt 1911 pistol - you can put all the Arma 3 sights on there including big sniper scopes (which don't show on the skin so you can show off with 300 meter pistol headshots)

While this should be fixed, a long range scope, will technically not increase the range of your gun. :)


Posted: Fri Aug 07, 2015 3:37 pm     Super secret spam barrier
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Mefirst wrote:
Robbie wrote:
Colt 1911 pistol - you can put all the Arma 3 sights on there including big sniper scopes (which don't show on the skin so you can show off with 300 meter pistol headshots)

While this should be fixed, a long range scope, will technically not increase the range of your gun. :)
I was knocking dwon targets at 600m with it the other day.


Posted: Wed Oct 21, 2015 7:03 pm     Super secret spam barrier
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You have Hunt IR monitors but not Hunt IR rounds. Suggest having both or neither! @:)~Z~


Posted: Wed Oct 21, 2015 8:16 pm     Super secret spam barrier
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Coming to an M203 near you soon !


Posted: Tue Jul 05, 2016 3:59 pm     Super secret spam barrier
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I doubt you will change it but -

core - RHS AFRF uniforms and kit

It would be nice to have them on the insurgency missions, some of us enjoy the Russian stuff and little risk of confusion when fighting Terry. Understandably not in the conventional fights.

I'm aware you have the midnight rule but I am not sure how this stuff could be accessed anyway.


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