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Posted: Sun Dec 10, 2017 2:01 am     Super secret spam barrier
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JSRS4 - ARMA 3 Sound


Dynasound is written by the same person who produces the RHS and 3CB weapon sources, and thus provides 100% compatibility with our existing sounds.

JSRS on the other hand has been tried in the past, and proved both unreliable in MP and also a greater performance hit.


Posted: Sun Dec 10, 2017 12:03 pm     Super secret spam barrier
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Plus there is a much greater difference to people who do not use the mod. Meaning that with JSRS you will hear things way earlier than others. This can create actual problems in operations or the public server.

There is no war to end all wars.


Posted: Sun Dec 10, 2017 7:29 pm     Super secret spam barrier
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Dynasound is a voluntary mod from my understanding anyway on the public server. 

So is it a compatibility issue why we won't use it?

Could we not just trial it on the Dev server for a time to see what problems may occur, after that test period make a decision based on the issues with our modsets both those on the public and private ops? From the sources I've seen on the BI forum it has support for RHS.


Last edited by Shimmer on Sun Dec 10, 2017 7:39 pm, edited 1 time in total.

Posted: Sun Dec 10, 2017 7:36 pm     Super secret spam barrier
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Shimmer wrote:
So is it a compatibility issue why we won't use it?


Lifetap wrote:
JSRS on the other hand has been tried in the past, and proved both unreliable in MP and also a greater performance hit.


Posted: Sun Dec 10, 2017 8:33 pm     Super secret spam barrier
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As Lifetap has said, JSRS has been tried before and its performance (in a technical and practical aspect) were not up to our standard, that combined with the framework used for 3CB weapons etc means that it is not very well suited for inclusion in our modset, 

If JSRS has had substantial or relevant updates, which may address these issues, there is a possibility it may be re-tested to look at its suitability for inclusion.


Posted: Tue Dec 19, 2017 1:40 pm     Super secret spam barrier
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it does sound far better when you are being engaged from the enemy and it would be nice if it was optional as is dynasound 2 


Posted: Tue Dec 19, 2017 2:19 pm     Super secret spam barrier
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mccabe wrote:
it does sound far better when you are being engaged from the enemy and it would be nice if it was optional as is dynasound 2

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JSRS on the other hand has been tried in the past, and proved both unreliable in MP and also a greater performance hit.


Posted: Tue Dec 19, 2017 2:51 pm     Super secret spam barrier
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But has it been tried recently ?? As it looks like it's being updated alot recently 18th of December being the most recent 


Posted: Tue Dec 19, 2017 3:09 pm     Super secret spam barrier
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I think the reasons why we won’t be implementing this mod in the near future have been made fairly clear already.


Posted: Mon Nov 12, 2018 10:09 pm     Super secret spam barrier
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So after a year I think it's time to revisit using JSRS as it's been updated and has a wide range of support.

I can also attest to it not causing any performance issues what so ever. With stable FPS and no other issues to speak off

JSRS Workshop Page

The amount of immersion this mod provides would go hand in hand with our use of the suppression mod. For your listening pleasure click the link below make sure to be wearing your headset!

JSRS Promo 


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