3 Commando Brigade

Realism. Tactics. Fun.

+ New Topic + Post Reply
2 posts in this topic
Posted: Sun Nov 04, 2018 4:30 pm     Super secret spam barrier
Quote
Offline

Posts: 1

Modding help


Sorry to bother everyone, but I just had a bit of a question regarding scopes and your apache. In the gunner of the Apache, you managed to display the gridref of the targeted area. I was wondering if that was possible for regular sniper scopes, as well as other things.


Posted: Sun Nov 04, 2018 5:32 pm     Super secret spam barrier
Quote
Offline
Marine
Marine
Other duties:
Modder
Founder

Posts: 6832
Ribbons:
Service Medal (7) Donator (1) Modding Team (1)
Frag of the match (1) Operation Medal (1)
Dutch wrote:
Sorry to bother everyone, but I just had a bit of a question regarding scopes and your apache. In the gunner of the Apache, you managed to display the gridref of the targeted area. I was wondering if that was possible for regular sniper scopes, as well as other things.

We use a custom overlay for the gunner's optics, using "turretInfoType" in the turret config, where the custom overlay is defined in RscInGameUI {}.
I'm not entirely sure whether this technique could be applied to a non-turret personal weapon without further checking. Someone else may know for sure.


+ New Topic + Post Reply


Who is online

Users browsing this forum: No registered users and 27 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

cron
phpBB © Forum Software
© 3 Commando Brigade Gaming Community
All images belong to their respective owners


3CB Modern design by Jamie Goodson
WysiBB