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A3 Mod Roadmap Discussion

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Posted: Sat Jul 25, 2015 4:34 pm     Super secret spam barrier
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Sorry well that then courts for Jamie when he gets back from his holiday.


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Posted: Sun Jul 26, 2015 5:08 pm     Super secret spam barrier
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Updated. Cheers Andy.

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Posted: Sun Jul 26, 2015 5:11 pm     Super secret spam barrier
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Still a few inaccuracies from changes over the last 6 months

PHASE 1 - GAME MECHANICS 

for instance...


Posted: Sun Jul 26, 2015 5:17 pm     Super secret spam barrier
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Thinking about it, is the current roadmap actually required at all anymore? Aren't most (if not all - discounting those that are obsolete) of those mods now in use? Shall we keep the current roadmap there for log's sake and extend upon it, or start a new one altogether?

To be honest, I'm not entirely sure there are many more mods that need adding (should we really be expanding our modlist anymore?). If anything, our mod list will be reducing (as more mods are replaced/become obsolete - e.g. CUP, Berets, etc).


Posted: Sun Jul 26, 2015 5:35 pm     Super secret spam barrier
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I'd say keep it and update as we release our own stuff and overwrite what we don't use anymore.


Posted: Mon Jul 27, 2015 10:55 am     Super secret spam barrier
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tbh very soon we're going to be part of most other units' roadmaps.
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Posted: Fri Jul 31, 2015 5:29 pm     Super secret spam barrier
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Leights Opfor no longer requires the HLC weapons any more (having changed to RHS), and I don't think we have any other mods that have them as dependancies either?

We could therefore reduce our mod pack size by 230MB by taking out:
@hlcmods_core
@hlcmods_ak

Any objections?


Posted: Fri Jul 31, 2015 5:55 pm     Super secret spam barrier
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We are going to be using a few of his models in the future weapon pack, but I don't think we will require the HLC Core by the time we are finished incorporating them. No objections at the moment.

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Posted: Fri Jul 31, 2015 6:07 pm     Super secret spam barrier
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Apollo wrote:
Leights Opfor no longer requires the HLC weapons any more (having changed to RHS), and I don't think we have any other mods that have them as dependancies either?

We could therefore reduce our mod pack size by 230MB by taking out:
@hlcmods_core
@hlcmods_ak

Any objections?
Since all of the HLC AK's are blacklisted on the public server anyway I'd be surprised if anybody even noticed ;) 


Posted: Fri Jul 31, 2015 6:18 pm     Super secret spam barrier
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Would be worth chatting to the mission makers as I think they're used for a lot of the TvT's.


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