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3CB Weapon Pack - Feedback and Bug Reports

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Posted: Fri May 08, 2015 4:12 pm     Super secret spam barrier
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Agreed, we wanted to mess with the holding positions, but rigging the animations as a customer version of what is in the game already is Incredibly complex... If someone wants to learn how to do custom animations and come and help us.... it would be SO appreciated...

http://www.armaholic.com/page.php?id=23351

http://forums.bistudio.com/showthread.p ... -to-Arma-3


Posted: Fri May 08, 2015 11:32 pm     Super secret spam barrier
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What we actually discovered was that you can only have one animation for holding a weapon trust me I asked for the hand movement to be made and was told it was not possible.


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Posted: Wed May 13, 2015 12:26 pm     Super secret spam barrier
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Changing the reticle for the ELCAN LDS, for authenticity purposes, is certainly possible.  But before we do that we'd need to be sure that our version is incorrect.

http://swfa.com/SpecterOS-4x-C3190.aspx

I'll add the SUSAT's zeroing capability to the list for a future update.

Thanks


Posted: Wed May 13, 2015 3:10 pm     Super secret spam barrier
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If there is sufficient evidence for their existence in BAF we can have both, but I'd prefer to find out exactly what is used, and only supply that reticle.

Any images would be great, Michael.


Posted: Tue May 19, 2015 7:02 pm     Super secret spam barrier
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@xSmithyx  we'll add it to the list


Posted: Tue May 19, 2015 9:53 pm     Super secret spam barrier
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Dan_Fielding wrote:
If you can find some reference images I'll take a crack at modelling it...
We've got the model of the tan one, all it needs is a dark texture :) 


Posted: Wed May 20, 2015 9:15 am     Super secret spam barrier
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Guys we have a METRIC s**t TONNE of other things that need working on, so if you want to tap up Lifetap (see what I did there?) and see what can be started ?

Some of them are longer term projects, so no immediate rush, i.e. you guys can be cutting your teeth fiddling with them and others are pieces of work we have inherited from other sources.... I.e. Starstreak, Rapier, Base component models, 60mm mortars etc - that need finishing etc.

So don't feel there is nothing to do..... :-)


Posted: Tue Jun 09, 2015 10:39 pm     Super secret spam barrier
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Purely cosmetic stuff. Hand position on the L129A1 Angled Fore Grip looks a bit high.

Image
Image

Checking all the weapons out for mission loadouts, they look the mutts nuts. Uniforms look a bit "meh" next to them now.


Posted: Sun Jul 26, 2015 6:07 pm     Super secret spam barrier
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That is a BIS issue since the 1.48 patch.

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Posted: Sun Jul 26, 2015 9:48 pm     Super secret spam barrier
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Hello gents, just tried out your updated weapons pack and a couple of notes:

Javelin CLU - In reality the CLU has a green scale thermal mode, rather than grey scale.
ILAW - The sights on the ILAW pop up during the preparation for firing; the way we did it in VCB was using hide_not_selected. The sights are also adjustable in 50m increments.
LDS - Incorrect reticle on the LDS (I believe I got back to Lifetap on this too late for this release.)

There are a number of other things however I've already PM'd Lifetap via the BIS forum (as with the LDS reticle, too late for this release.)


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