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Posted: Sat Nov 08, 2014 2:59 pm     Super secret spam barrier
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Location: Zurich, Switzerland
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Lack of Youtube content


Benzy wrote:
More or less all covered in the above by Depro but if you have a Nvidia card Shadowplay is superb.
It can screw up pretty badly, though, if the bitrate drops too low. I've had 5 minute sections of gameplay reduced to 4-5 frames. 
Also, the variable frame rate is annoying to work with, since most editing programs don't like it.


Posted: Tue Nov 11, 2014 8:55 pm     Super secret spam barrier
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The microphone noise i think is because there is a compressor applied to the mic which we currently have no option to disable in SP. Thus quiet sounds are being boosted and louder sounds are being reduced to keep things consistent. When you are not speaking, this results in the ambient noise being increased. This would be fine if SP could generate multiple audio tracks like DXTory can. Then I would just cut away all the non-speaking parts on the mic track without affecting the game audio.

There is a push to talk setting in shadowplay, simply bind to your PTT key in TS3 and you're golden. Unless you bind to your mouse in which case there's some 3rd party software that acts as a PTT for your MIC at source.


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