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Posted: Fri Feb 14, 2014 12:57 am     Super secret spam barrier
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ACRE not working


Some things to check:

Load @ACRE_3CB when you run the game, not @ACRE.
Check this folder is present: \Userconfig\acre_3cb\

Check @CBA_A3 has a higher priority (comes first in the -mod list) than @ACRE_3CB.
Check you are running @JayArmA3Lib.

If you still have @ACRE, delete it from both mods folder and  \Userconfig\


Posted: Fri Feb 14, 2014 1:16 am     Super secret spam barrier
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In PwS, I'm not sure actually!

But after the game has loaded, go to the Arma main menu, CONFIGURE > EXPANSIONS to see the loaded mod list and the priority (top is highest).

Also, I guess you're running everything as administrator too.


Posted: Tue Feb 25, 2014 6:56 pm     Super secret spam barrier
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CHECK IT OUT..... ACRE imminent

http://forums.bistudio.com/showthread.p ... ost2630482


Posted: Tue Feb 25, 2014 8:50 pm     Super secret spam barrier
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Serjames wrote:


Dear god I cannot wait, thought the day would never come!


Posted: Wed Feb 26, 2014 11:24 am     Super secret spam barrier
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I still wonder if it's something to do with the order in which the mods are launched Depro.

I think we know that @CBA_A3 and @JayArmA3Lib must come before @ACRE_3CB in the -mod command line.
This is easily set and verified in ArmA3Sync by changing the AddOn Options (tab), AddOn Priorities.

In PwS it seems less obvious. How does one change the order of mod loading in PwS?!

So, how to check what is happening in PwS?

1. Install the 3CB Private Ops Collection
2. Create a New Collection, call it "TEST", add all the mods from the 3CB Private Ops Collection
3. Right click the TEST Collection > Create desktop shortcut > Create desktop shortcut
4. Go to desktop, find the new 'Play ARMA 3_TEST' icon, right click > Properties
5. Look in Target, something like: ""C:\SteamApps\common\Arma 3\arma3.exe" "-par=C:\Users\Apollo\AppData\Local\SIX Networks\Play withSIX\175e06a22d7f0d3d4daa5f234923c4ed_parfile.txt" "-name=Lt. Apollo [3CB]" -nosplash -nofilepatching -nologs
6. Open Windows Explorer, browse to C:\Users\Apollo\AppData\Local\SIX Networks\Play withSIX\175e06a22d7f0d3d4daa5f234923c4ed_parfile.txt and Open with Notepad
7. Note the order in which mods are loading (after -mod)

Example of xxxxx_parfile.txt:
-mod=@XEventSystem;@NATO_Russian_SF_Weapons;@CBA_A3;@JayArmA3Lib;@ACRE_3CB;@XMedSys;@mas_UK_SFTG_A3;@sthud_a3_alt;@TMR_Alt;@mcc_sandbox_a3;@stkr_bi_3cb;@kio_l85a2_3cb;@hafm_hmmwv_a3
-command=7dd6ca8f31301541200b2d57b3f54c35PlaywithSIX

In this example @CBA_A3 and @JayArmA3Lib are loading before @ACRE_3CB as they should.

But I'm not yet clear on what sets this order.

If you see @ACRE_3CB before @CBA_A3 or @JayArmA3Lib it might start to pinpoint the problem.


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