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Posted: Tue May 28, 2013 2:13 pm     Super secret spam barrier
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MSO crashing servers


Didn't see the EMS bit - but then it was the Ambulance that killed RobM on monday, so maybe.

Also aware of the unit caching..

basically when an OPFRO squad is spawned - if it's further than 2500 m away the Server hides all the soldiers apart from one TOKEN unit. Supposed to cut back on AI CPU cycles.

We could try and stop this ?

AI spawns don't occur more than 2000 m away anyway I think...

We can certainly test this.

SJ


Posted: Wed May 29, 2013 3:34 pm     Super secret spam barrier
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MSO has a lot of interest. We should setup the other server with mso and have insurgency zarg/taki/lingor rotation on the other.

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Posted: Wed May 29, 2013 3:43 pm     Super secret spam barrier
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I think Blake is onto something..

Remember the Wierd collapsing walls and Upturned Sandbag wall... Only I could see the Caterpillar tractor (@MBG_Caterpillar) but it wasn't running on my machince which is ODD !?

Also remember the EMS ambulance which took out RobM before that IED ? Only a few of us could see that (I think THAT one is LINGOR units.)

I think a prefabbed profile is the way forward. As long as the right weapons are available on the map to start - should prevent any need for LEA -

SJ


Posted: Wed May 29, 2013 5:26 pm     Super secret spam barrier
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Susscon wrote:
i think the mod is called @jayarma2lib for the food and water


jayarma2lib is installed with, and required by, ACRE. It adds access to the sound file system if I recall correctly... probably nothing to do with food/water in MSO imho.


Posted: Thu May 30, 2013 11:00 pm     Super secret spam barrier
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Howl, its their private thing sometimes. :) When they host their own server running with MSO i think, dont bother about it unless you wanna join them! :)

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