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Posted: Sat May 31, 2014 10:36 am     Super secret spam barrier
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Marine
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ACRE2


It can't be an official release though, there's been nothing on the forums about ACRE 2 being released.


Posted: Sat May 31, 2014 11:34 am     Super secret spam barrier
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Dont play with my hope. :C

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Posted: Sat May 31, 2014 2:44 pm     Super secret spam barrier
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He got it from the dev build of City Life RPG 3, they must be testing it.

"To achieve great things, two things are needed; a plan, and not quite enough time." - Leonard Bernstein
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Posted: Wed Jun 18, 2014 9:48 am     Super secret spam barrier
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Another ACRE 2 update, the video if you can't see it shows radios on the floor emitting sound.  Looks like a really useful feature for TvT




Posted: Wed Jun 18, 2014 10:35 am     Super secret spam barrier
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Posted: Mon Jun 23, 2014 1:20 pm     Super secret spam barrier
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That update sounds great.

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Posted: Wed Jun 25, 2014 9:35 am     Super secret spam barrier
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Looks like ACRE2 is overtaking TFAR. Right now there are only three things I like about TFAR compared to ACRE.


1. The radios are more pretty.
2. By default you already have two buttons for shortwave and longwave radios, so you dont have to switch between two radios all the time.
3. The popup in the right bottom corner looks better.

So yeah 2/3 thiings are just visuals.

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Posted: Wed Jun 25, 2014 2:20 pm     Super secret spam barrier
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couldn't agree more raptor,

sadly we need numbers, not just numbers of players, but players who pay attention enough to take grids over radio ;)


Posted: Sat Jun 28, 2014 10:34 am     Super secret spam barrier
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for those that have time in their life to waste, here is a guide to ACRE 2's 148.



Posted: Mon Jul 07, 2014 6:39 pm     Super secret spam barrier
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No 20 minutes for him to bumble his way through telling you how to "re-programme" the radio....

it it will work fine just like before assuming you don't want to mess with frequency assignment..


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