First of all: I'm really impressed right now! I had no idea that was your first time leading a section! Working together with you was great. Your section was self-sustaining, you always accomplished the intent of my orders, using exactly the right amount of independence and tactical/situational awareness. When I gave you a task I always felt confident that it would get done timely and orderly. Especially when you're handling both 1-1-C and 1-0 roles that is a great thing to have. Don't worry too much about those KIA's. There's nothing you can do to avoid IEDs* and you handled the incidents very well. With only two medics and a player basis that is still fairly new to @ace3 we were lucky to save as many as we did

I believe that your primary responsibility as a commander in arma is
not accomplishing objectives but instead creating maximum enjoyment. Most of the time accomplishing objectives will lead to great enjoyment but sometimes you'll find that a great loss can be more fun than a boring victory. In real-life as in arma commanders must sometimes risk soldiers lives in order to accomplish their objectives. In arma this can also mean that, in order to enhance overall enjoyment, you must risk the enjoyment of an individual player.
* (I don't like going off-road all the time since it's OP/cheaty. Real-life terrain just isn't as smooth as the maps in arma are. This is also an example of balancing individual fun vs overall fun. A convoy without serious IED threat is boring but each IED can end somebodies evening prematurely)