Sitrep 00163, 5th July...
For a while we've wanted to make improvements to your ability to operate as a team effectively under the headerSquad Communications. This has resulted in modest improvements to the vanilla Voice-Over-Network communications and Line Drawing on the 2D map. Two additional features in development are the so-called
Squad Radar and Tactical Ping, which you may have already encountered on branches like
Dev-Branch. Besides assisting units to play co-operatively, we view these as optional tools to compensate for a decreased spatial awareness when compared to real life conditions. Since we know not everyone appreciates these types of helpers, they are indeed optional and / or linked to difficulty settings for those who accept the I/O limitations of the PC and its peripherals for what they are. Before we expand on these two new features,
we do need to let you know that after careful consideration, we have decided to delay them from 1.62. While they show great promise, the features need some additional time for testing and to resolve a few potential UI conflicts for example.
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