Apollo wrote:
Helicopters and planes don't spawn enemies to save frame rates. So during a heli insert, as soon as the first player steps out onto the ground enemies can spawn right next to you. This map is no different than any other we've been playing in this respect, except that enemy numbers are pretty high on this one, so it's more noticeable. Unless an LZ is secured, try landing not in red zones and particularly not next to main objectives unless you want the instant ambush.
Yep, presumed as much. Not a complaint on my end

- made for an entertaining insertion (that's what she said). Very much digging the amount of enemies on here without the heavy frame loss. It'll just encourage us to put a little more thought into our LZ.