Mefirst wrote:
The "problem" I have with namalsk is that it has no obvious mission goals. I know I can head out of base and go into some hot zones. But I know especially public players like at least some kind of direction. Doesnt really matter that you end up doing the same thing (heading out and going to red zones).
YES!
This is the main problem with this mission. second reason is that the map is small so it's ideal for scenario gameplay, not for extended public mission gameplay.
And yes. the ambient noises is not part of realism type of gameplay, our style is not schizophrenia simulator 20xx.
I had received some pokes in Ts from regular pubies asking "Do we still play on Namalsk" which indicates that they don't want to play on this mission.
In general: This mission makes me miserable and depressed.