3 Commando Brigade

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Posted: Wed Jan 20, 2016 2:15 pm     Super secret spam barrier
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Evrik wrote:
African Opfor units in 3cb Opfor pack...+1 move up priority list.... :D
Keep in mind that CUP might have that stuff ported already, might be worth checking in with them


Posted: Wed Jan 20, 2016 2:39 pm     Super secret spam barrier
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Ours will be RHS based as that is the standard Opfor pack anyway. It means our pack size is reduced as we are using their vehicles (although I have ported over things like the old V3S trucks for the Taliban units, Scud Launcher, and I still have to do the Vodnik). CUP have a HELL of a lot of work to do to bring things up to an Arma 3 standard. The Opfor pack will be primarily for our use, although others are free to use it so long as they are happy with the RHS dependency.


Posted: Wed Jan 20, 2016 4:00 pm     Super secret spam barrier
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Updated the following missions:

3CB_FoolsGold_v16.IslaDuala3
3CB_GreenZone_v9.Kunduz
3CB_Mannerheim_v15.FDF_Isle1_a
3CB_Ursus_v15.Reshmaan
Apollo_ALiVE_Capraia_v17.IsolaDiCapraia
Apollo_ALiVE_Namalsk_v15.Namalsk
Apollo_Chickenhawk_v12.pja305
Apollo_CopperValley_v16.Woodland_ACR
Apollo_HeartsMinds_v17.Takistan
Apollo_IronJustice_v17.Zargabad
Apollo_SteelPanther_v21.Panthera3

Mainly fixing loadouts on Jackal/Coyote, Wildcat variants, a few with added Apache's.

Removed Burnes Mk10 LCU from public repo and server load line, plus bikey (NCO decision to remove the mod).

Headless Client is now working.

Restarted with same mission as was currently running: Fools Gold.


Posted: Wed Jan 20, 2016 4:16 pm     Super secret spam barrier
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Great work, Apollo. I am glad the HC is up and running the CQB units again.

"Never turn down an ale, who knows if it may be your last."


Posted: Wed Jan 20, 2016 5:12 pm     Super secret spam barrier
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Wait no more long ass trips going at 36kmh? With a jackal on board?

Leon 3CB

His men would follow him anywhere, but only out of curiosity.


Posted: Thu Jan 21, 2016 3:08 pm     Super secret spam barrier
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Ah shame about the LCU. Was fun at times.

That one lad from Essex.


Posted: Sat Jan 23, 2016 12:29 pm     Super secret spam barrier
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Server restarted 


Posted: Sat Jan 23, 2016 6:35 pm     Super secret spam barrier
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I would like to request to move the firing range on Steel Panther. It is blocking actual parts of the taxiway, It can make landing difficult and it is too close to the spawn which makes coordination inside the spawn hard when people are using it.

There is no war to end all wars.


Posted: Sat Jan 23, 2016 7:25 pm     Super secret spam barrier
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Maybe have the firing range being out to sea? Be kinda cool to be shooting at buoys and platforms instead :)


Posted: Sat Jan 23, 2016 8:56 pm     Super secret spam barrier
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Any way to make a run way on yhe sea for the bigger planes? Be kinda cool to have thr c130j perm on the mission?

Leon 3CB

His men would follow him anywhere, but only out of curiosity.


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