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Posted: Tue Feb 16, 2016 7:04 am     Super secret spam barrier
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Sorken wrote:
Sanders wrote:
Just as long as they don't do any BS like see you through concealment

Big problem right now on some of these badly ported maps. AI goes prone and shoots you through the grass/foliage.

That is not exactly a map problem. :)


Posted: Wed Feb 17, 2016 8:43 am     Super secret spam barrier
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Scofer wrote:
You went to Object A2 didn't you? It's widely known that it's a bugged place. May be worth Apollo put a permenant don't go here area markers on it.


I think this would probably have the opposite effect :-D

Murphy's Law of Combat Operations # 8: If at first you don't succeed... call in an airstrike.
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Posted: Wed Feb 17, 2016 11:25 am     Super secret spam barrier
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DO NOT PRESS THE RED BUTTON


Posted: Wed Feb 17, 2016 2:52 pm     Super secret spam barrier
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Ring fence it with hesco?


Posted: Thu Feb 18, 2016 1:35 am     Super secret spam barrier
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Mission rotated to Green Zone on Kunduz.

Due to unknown problems since around the time of the last A3 update / change to CUP Terrains, some of our previously working missions have the tendency to crash with what appears to be player desync after a random amount of time. Sometimes 10 minutes, sometimes 2 hours. Not good for a 24/7 public server, so we need to get to the bottom of it.

In order to try to find the cause of the problem, Green Zone has been temporarily edited to use AAF enemy, rather than Leight's Opfor. Please excuse this storyline craziness and report any problems with server stability here!


Posted: Thu Feb 18, 2016 7:14 am     Super secret spam barrier
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Apollo wrote:
Mission rotated to Green Zone on Kunduz.

Due to unknown problems since around the time of the last A3 update / change to CUP Terrains, some of our previously working missions have the tendency to crash with what appears to be player desync after a random amount of time. Sometimes 10 minutes, sometimes 2 hours. Not good for a 24/7 public server, so we need to get to the bottom of it.

In order to try to find the cause of the problem, Green Zone has been temporarily edited to use AAF enemy, rather than Leight's Opfor. Please excuse this storyline craziness and report any problems with server stability here!

Will play all weekend and test

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His men would follow him anywhere, but only out of curiosity.


Posted: Thu Feb 18, 2016 4:40 pm     Super secret spam barrier
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16:36 (18. Feb) Server fell over

Decync

The most annoyng thing about ARMA franchise isin't the bugs; The the worst thing is: You don't have better option.


Posted: Thu Feb 18, 2016 4:48 pm     Super secret spam barrier
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Thanks, restarting with next mission, Copper Valley.


Posted: Fri Feb 19, 2016 3:31 am     Super secret spam barrier
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It turns out that the problems with the server freezing on some of our missions are not restricted to just us, but quite common across the ArmA community at the moment.
It's likely to be a mod conflict, probably between Alive / Ace / RHS (and then only on A3 v1.54+), although it hasn't been narrowed down yet and may yet be much more complex than just that.
We run these mods and some missions are completely fine, while others fall over somewhere between a few minutes to a few hours of play.

http://alivemod.com/forum/1552-server-f ... ve-and-ace

Until some resolution is found we'll just have to stick with the missions that we know are stable. This still gives us a good number to rotate, but obviously we'd like to reinstate all of them and add new ones to the schedule that have been created recently.


Posted: Fri Feb 19, 2016 8:57 am     Super secret spam barrier
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Are the issues purely map dependent?  


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