Fool's Gold, Green Zone, Mannerheim Line, Operation Ursus, Invasion of Capraia, Outpost Namalsk, Chickenhawk, Copper Valley, Hearts and Minds, Iron Justice, Steel Panther
Missions have now been updated to Eden format
Thanks for the reports - fixes as follows:
Mefirst wrote:
I would like to request to move the firing range on Steel Panther. It is blocking actual parts of the taxiway, It can make landing difficult and it is too close to the spawn which makes coordination inside the spawn hard when people are using it.
Nick Seafort wrote:
Maybe have the firing range being out to sea? Be kinda cool to be shooting at buoys and platforms instead

Great idea Nick! The firing range has been placed out to sea.
Scofer wrote:
Seems something breaks the whitelist script every other time, recently its not just been TOSCA but other cases where I've tried it, although I must say the arsenal option not appearing at all is new, and I've made no edits to TOSCA in about 2 months.
There is an updated script with the reliability fix + latest white list, dated 21/2/16. If you haven't got it, I can pass along for Tosca.
N0Fg wrote:
Cup terrains has put the river back into the Podagorsk map, which apart from being buggy (a known issue).....
...now means the comms base further north is in a swamp......
I had a look and couldn't find the area you mention. Can you provide a grid reference please?
Nick Seafort wrote:
There doesn't appear to be a 3CB helo resupply point spawning in on the Isola Di Capraia mission currently.
Nick Seafort wrote:
Zargabad (Iron Justice?) is missing a helo resupply crate at the spawn. Combined with having the CAS-PG variant of the Wildcat, it makes life tricky!

Thanks Nick. All missions now have a 3CB helo resupply point at the vehicle service areas.
N0Fg wrote:
Interesting problem with Namalsk....
....the concrete slabs don't recognise any vehicle, tested it on editor too, it's a map issue with Cup.
Scofer wrote:
You went to Object A2 didn't you? It's widely known that it's a bugged place. May be worth Apollo put a permenant don't go here area markers on it.
Thanks chaps.
The A2 area has had warning signs and barriers placed around the perimeter to warn the unwary.
Mefirst wrote:
There are some issies on Fools Gold right now. I dont consider them major and making the mission broken but it does have a bad effect on the gameplay.
1. Gates dont open automatically
2. Vehicle Loading Bay/Servicing does not work.
3. Aircraft Servicing does not work.
at the servicing/loading bays the option to load vehicles or to repair/refuel/rearm does not get displayed.
1. Sometimes they do, sometimes they don't. You can still open them manually.
2/3. Agreed - I think there's a problem with MP triggers since the Eden update (see #1 too); I'll look into it.