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Posted: Tue May 10, 2016 1:25 pm     Super secret spam barrier
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A very quick hot fix for Chickenhawk:

v16
- changed weather to perfectly fine, no chance of change, alive and ace weather modules removed completely
- added Mk10 Landing Craft
- added two custom tasks (more to come)

I'm hoping the weather is fixed. It seems that even though the alive/ace weather modules were set to 0% presence, their placement on the map was still causing fog weirdness. No promises that it's fixed though, so report your experiences here.

To Do:
- add 1 or 2 more FOB's with teleports
- add more custom mission tasks
- try to increase frequency of patrols away from buildings ... may be difficult to achieve

There is no shortage of enemy, it's just that they are mostly in the villages/towns, and won't move unless players make a significant effort to clear one of these areas, at which point the enemy commander will start to send reinforcements across country.

red and green markers show groups of enemies!

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Posted: Tue May 10, 2016 1:29 pm     Super secret spam barrier
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"That's a lorra baddies"


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Posted: Tue May 10, 2016 1:33 pm     Super secret spam barrier
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More fobs, maybe an opportunity to use some of the pre-made compositions from Diz's thread, Get peoples names up in Hescos

Murphy's Law of Combat Operations # 8: If at first you don't succeed... call in an airstrike.
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Posted: Tue May 10, 2016 1:51 pm     Super secret spam barrier
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Map was updated !!
N'Ziwasogo A3 terrain (Released)
N'ziwasogo V09

-Replaced all old ruins with Arma 3 models.
-Replaced all objects from outdated IBR* addons by their CUP equivalent.

This should deal with most (if not all) of cases when the AI was able to see and shoot through and old addons (ibr_dtowns.pbo and ibr_plants.pbo) are not necessary anymore.

-Added a couple of Arma 3 buildings (Offices, Barracks light factories and hangars).
-Redone slightly some of the lamps.
-Redone the close up ( detail ) ground textures usint new BIS technology.

The brg_Africa addon provided in this download it the 1.24 available from Armaholic.
Previously it was the same addon, but using Icebreaker's Signature.
It shouldn't make any difference, just keep this in mind when updating.






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Posted: Tue May 10, 2016 1:51 pm     Super secret spam barrier
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Posts: 6573
Location: Surrey UK
Ribbons:
Service Medal (7) Media Man (2) Donator (1)
Modding Team (1) Frag of the match (1) Leadership (1)
Public Regular (1) Operation Medal (3)
Map was updated !!
N'Ziwasogo A3 terrain (Released)
N'ziwasogo V09

-Replaced all old ruins with Arma 3 models.
-Replaced all objects from outdated IBR* addons by their CUP equivalent.

This should deal with most (if not all) of cases when the AI was able to see and shoot through and old addons (ibr_dtowns.pbo and ibr_plants.pbo) are not necessary anymore.

-Added a couple of Arma 3 buildings (Offices, Barracks light factories and hangars).
-Redone slightly some of the lamps.
-Redone the close up ( detail ) ground textures usint new BIS technology.

The brg_Africa addon provided in this download it the 1.24 available from Armaholic.
Previously it was the same addon, but using Icebreaker's Signature.
It shouldn't make any difference, just keep this in mind when updating.






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Posted: Tue May 10, 2016 1:53 pm     Super secret spam barrier
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Modding Team (1) Frag of the match (1) Leadership (1)
Public Regular (1) Operation Medal (3)
The map has been updated today I think


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Posted: Tue May 10, 2016 2:11 pm     Super secret spam barrier
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Suggestions for different layout. Dots are important routes, Objective markers are major built up areas. Most marked routes also have smaller built up areas around them so driving shouldn't be too boring:

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Posted: Tue May 10, 2016 2:16 pm     Super secret spam barrier
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I don't understand your post Alexander. Is it a guide for players or a mission suggestion?


Posted: Tue May 10, 2016 2:34 pm     Super secret spam barrier
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Also what happened to the left side? Feels like Alex only wants to visit the big cities lol. :D

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Posted: Tue May 10, 2016 2:44 pm     Super secret spam barrier
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Modding Team (1) Frag of the match (1) Leadership (1)
Public Regular (1) Operation Medal (3)
Remember that Alive builds the enemy population. It can be tailored to a certain extent. But has limits


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