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Posted: Tue Nov 04, 2014 7:48 pm     Super secret spam barrier
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Serjames wrote:
i.e. my old loadouts didn't work - ? Could we get that added ?

Pretty annoying issue that I had too. I don't really want to setup all my gear again.


Posted: Tue Nov 04, 2014 10:56 pm     Super secret spam barrier
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Loadouts not working - we're using the unrestricted Arsenal - a white-listed version would make this worse! To run white-listed we would also have to include Alexander's White-Listed Arsenal mod, which we may do at some point, but not right now.
Could it be that your loadout's had some RH or Massi gear? This is currently off the mod set to see whether they were clashing with Trixies.

v2 is in the works and will be up later on, and will include base markers plus some other stuff.


Posted: Wed Nov 05, 2014 12:59 am     Super secret spam barrier
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Niko reported people have been getting ctd's.


Posted: Wed Nov 05, 2014 1:07 am     Super secret spam barrier
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I did crash once tonight, but I got errors from some unrelated programs crashing on my system at pretty much the same time, so I'm not sure if it's any any way related to us, or if it was just my computer pooping the bed. Rejoined and played for another 3 hours or so without issue. That said I think I did see maybe three players fail Steam ticket checks just as I joined the server tonight, probably around 7.30-8pm


Posted: Wed Nov 05, 2014 3:19 am     Super secret spam barrier
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So A3 has now been updated to 1.34 and we have the helicopter DLC.
The public server mission allows each player to choose whether to run the Standard or Advanced Rotorlib flight models (Main Menu > Configure > Game), it's completely up to you.

Also, of huge delight to Admins will be to hear that they fixed the Zeus GameMaster module #adminLogged function - so any logged in Admin can now access Zeus again.

Mission updated to v2

Mission
Apollo_CopperValley_v02.Woodland_ACR
Changelog


Posted: Wed Nov 05, 2014 3:36 am     Super secret spam barrier
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Arf has discovered a repeatable way to generate a client crash to desktop with ASDG_JR / Trixies BritishWeapons. This could be the first step to confirming whether this mod is the cause of our instability (as indicated by Ronin Storm's brilliant data analysis) and giving us an idea of what to fix.

Steps to Reproduce
1. Run ArmA with @asdg_jr and @trixie_britishweapons
2. Go to the Virtual Arsenal (Main Menu > Learn > Virtual Arsenal)
3. Select any weapon
4. Equip it with a TA31-RMR or TA648 scope
5. Select a different vanilla weapon (e.g. MX) >>> CRASH

Thanks Arf, great spot!


Posted: Wed Nov 05, 2014 12:33 pm     Super secret spam barrier
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We're following this process based on the data analysis: 

1. Test ASDG_JR:  
- remove Trixies, Stkr_bi, 3CB
- remove AGM
- add RH_M4_A3 so ASDG has something to work with
- add BTC Revive, VTS Weapon Resting

2. Test AGM
- add AGM
- remove BTC Revive, VTS Weapon Resting

3. Are we still stable?
If yes, tackle Trixies Weapons problem with the scopes.

Steps 1 and 2 will take 2 days each.

So today we're on step 1.
Update your Public Repo (10 mods)

Modset 05/11/14
@allinarmaterrainpack
@asdg_jr
@beretpack2
@cba_a3
@chinookpack
@rh_m4_a3
@st_nametags
@sthud_a3
@task_force_radio
@vts_weaponresting

Mission
Apollo_CopperValley_v02a.Woodland_ACR
Changelog

Server Command Line
__a3__\@cba_a3;
__a3__\@allinarmaterrainpack;
__a3__\@asdg_jr;
__a3__\@rh_m4_a3;
__a3__\@beretpack2;
__a3__\@chinookpack;
__a3__\@task_force_radio;


Posted: Wed Nov 05, 2014 12:49 pm     Super secret spam barrier
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Yay VTS_Weaponresting. :) Far superior to the AGM one in my opinion! :D

Image


Posted: Wed Nov 05, 2014 1:38 pm     Super secret spam barrier
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andvik wrote:
Why not remove the chinook pack from the repo now that there's one built in?

Because apparently everyone hates the new Chinook. Damn them all!


Posted: Wed Nov 05, 2014 3:31 pm     Super secret spam barrier
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Goodson wrote:
andvik wrote:
Why not remove the chinook pack from the repo now that there's one built in?

Because apparently everyone hates the new Chinook. Damn them all!
I don't hate it and it probably works better then the modded one. :)  But 98% of 3CB does so. What's the point in arguing right Jamie? :D


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