3 Commando Brigade

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Posted: Wed Jan 14, 2015 9:21 pm     Super secret spam barrier
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I think they are a little tough.

The Tree cover isn't helping :-)

We could manually adjust the VCOM - ai to be less accurate etc ?

Apollo - more feedback ?


Posted: Wed Jan 14, 2015 9:50 pm     Super secret spam barrier
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Can we please add RHS Ares compatability you just need to follow the instructions here on the ares wiki


Posted: Wed Jan 14, 2015 10:01 pm     Super secret spam barrier
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Andy1 wrote:
Can we please add RHS Ares compatability you just need to follow the instructions here on the ares wiki

Yes, if you can tell me where to find the referenced script "Ares_AddRhsReinforcementPools.sqf"


Posted: Wed Jan 14, 2015 10:06 pm     Super secret spam barrier
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Apollo wrote:
Andy1 wrote:
Can we please add RHS Ares compatability you just need to follow the instructions here on the ares wiki

Yes, if you can tell me where to find the referenced script "Ares_AddRhsReinforcementPools.sqf"
@Ares/extras/ 
By default PwS saves mods to C:\Users\....\Documents\arma


Posted: Wed Jan 14, 2015 10:09 pm     Super secret spam barrier
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Damn it, Alexander beat me to it...

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Posted: Wed Jan 14, 2015 10:38 pm     Super secret spam barrier
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What those two said :)


Posted: Thu Jan 15, 2015 10:25 am     Super secret spam barrier
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Mission updated, see changelog for details.
F/A-18E mod added.
AI skills modified via VComAI config to make them a little easier.

Update your Public Server Repo.

Modset 15/1/15
@3cb_baf_units
@3cb_baf_vehicles
@agm
@alive
@allinarmaterrainpack
@asdg_jr
@beretpack2
@burnes_challenger
@cba_a3
@chinookpack
@cup
@fa18_a3
@fdf_pogagorsk
@psylandrover
@rh_m4_a3
@rhs_afrf3
@st_nametags
@sthud_a3
@stkr_bi
@task_force_radio
@vcomai

Mission
3CB_Mannerheim_v4.FDF_Isle1_a
Changelog

Server Command Line
__a3__\@cba_a3;
__a3__\@allinarmaterrainpack;
__a3__\@agm;
__a3__\@alive;
__a3__\@asdg_jr;
__a3__\@cup;
__a3__\@rh_m4_a3;
__a3__\@task_force_radio;
__a3__\@stkr_bi;
__a3__\@3cb_baf_units;
__a3__\@rhs_afrf3;
__a3__\@3cb_baf_vehicles;
__a3__\@beretpack2;
__a3__\@burnes_challenger;
__a3__\@chinookpack;
__a3__\@fa18_a3;
__a3__\@psylandrover;
__a3__\@fdf_podagorsk;
__a3__\@asm;
__a3__\@vcomai;
__a3__\@3cb_killzeagle;


Bikeys On, BattleEye Off.


Posted: Thu Jan 15, 2015 11:06 am     Super secret spam barrier
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pero wrote:
I`ve used F18 on a different server before, it causes FPS drops, I`ll see if still does.

We've used it before without issues I believe. I also tested it last night on Podagorsk and checked the error logs, no problems noted.
FPS drops when using aircraft can often be down to the mission spawning in enemies when they fly over - we have it set so that aircraft don't spawn enemies.

Anyway, give it a whirl on the public server and if you see problems let me know here.


Posted: Thu Jan 15, 2015 1:06 pm     Super secret spam barrier
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Check out the number of AI (194) and the Server Frame Rate (47).
Wow.
Have to feel a bit sorry for those 5 players though. At least they'll die with good FPS ;-)

Image


Posted: Thu Jan 15, 2015 2:39 pm     Super secret spam barrier
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Great question.

In theory no. However what they do do.. is predict very well where they think you could be.

They base this on where you were and what speed and direction you were going. They then assume you are hiding behind "That  BUSH" they don't actually see you.

Now grass is a different issue - it's rubbish at providing concealment. Hard cover is always best.

I have significantly "nerfed" their ability to spot you, but it may still need more.... feedback is always good.

SJ


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