I've been working on simplifying our server mod set-up with the aim of allowing easier mission/map rotation for game admins.
This has resulted in a "unified mod list" (currently 42 mods) of everything we need to play all of our missions.
Until we approve and add more mods, the current public server repo will not need to change and missions can be changed by admins on the fly using #missions.
I've updated most of the public server missions to include all of the latest changes including the new Company structure, BAF units and vehicles. There are some other missions remaining to be converted in due course.
This is all bikey'd and I think runs without conflict. Time will tell.
Headless client should be run all the time. It is needed for some missions and will be ignored by those that don't require it.
Initialisation Procedure for Admins1. Start the Public Server from the Game Panel
2. Player Admin join Server and login as admin
3. Start the Public Server Headless Client from the Game Panel
4. HC joins the game and takes it's slot automatically
5. Start the Mission and get in game
6. Allow other players to join
Public Server Repository (26/2/15)- "@3cb_baf_units"
- "@3cb_baf_vehicles"
- "@3cb_config"
- "@african_conflict"
- "@agm"
- "@alive"
- "@allinarmaterrainpack"
- "@ares"
- "@asdg_jr"
- "@beretpack2"
- "@blx"
- "@bornholm"
- "@burnes_challenger"
- "@cba_a3"
- "@cha_av8b"
- "@chinookpack"
- "@cup"
- "@evw"
- "@fa18_a3"
- "@fdf_podagorsk"
- "@grace_fv510"
- "@grace_real_warrior"
- "@hlcmods_ak"
- "@hlcmods_core"
- "@iraqi_warfare"
- "@isladuala_a3"
- "@mad_build"
- "@mas_nato_rus_sf_veh"
- "@mad_resh"
- "@mbg_buildings3"
- "@mbg_celle2"
- "@namalsk_lite"
- "@nato_russian_sf_weapons"
- "@ngs_capraia"
- "@panthera_a3"
- "@psylandrover"
- "@rhs_afrf3"
- "@rksl_attachments"
- "@st_nametags"
- "@sthud_a3"
- "@stkr_bi"
- "@task_force_radio"
Server Command Line"-mod=
__a3__\@cba_a3;
__a3__\@allinarmaterrainpack;
__a3__\@agm;
__a3__\@alive;
__a3__\@asdg_jr;
__a3__\@hlcmods_core;
__a3__\@rksl_attachments;
__a3__\@cup;
__a3__\@hlcmods_ak;
__a3__\@nato_russian_sf_weapons;
__a3__\@task_force_radio;
__a3__\@stkr_bi;
__a3__\@3cb_baf_units;
__a3__\@3cb_baf_vehicles;
__a3__\@beretpack2;
__a3__\@blx;
__a3__\@burnes_challenger;
__a3__\@cha_av8b;
__a3__\@chinookpack;
__a3__\@fa18_a3;
__a3__\@grace_fv510;
__a3__\@grace_real_warrior;
__a3__\@mas_nato_rus_sf_veh;
__a3__\@psylandrover;
__a3__\@african_conflict;
__a3__\@evw;
__a3__\@iraqi_warfare;
__a3__\@rhs_afrf3;
__a3__\@mad_build;
__a3__\@mbg_buildings3;
__a3__\@bornholm;
__a3__\@fdf_podagorsk;
__a3__\@mad_resh;
__a3__\@mbg_celle2;
__a3__\@ngs_capraia;
__a3__\@panthera_a3;
__a3__\@isladuala_a3;
__a3__\@namalsk_lite;
__a3__\@3cb_killzeagle;
__a3__\@asm;
__a3__\@3cb_config;
@bcombat;
"
Headless Client Command LineAs for the Server, but remove:
__a3__\@3cb_killzeagle;
__a3__\@asm;
Mission RotationPodagorsk:
3CB_Mannerheim_v7.FDF_Isle1_aCapraia:
Apollo_ALiVE_Capraia_v09.IsolaDiCapraiaNamalsk:
Apollo_ALiVE_Namalsk_v6.NamalskBystrica:
Apollo_CopperValley_v05.Woodland_ACRZargabad:
Apollo_IronJustice_v09.ZargabadPanthera:
Apollo_SteelPanther_v11.Panthera3Current missionApollo_ALiVE_Capraia_v09.IsolaDiCapraia