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Posted: Tue Apr 28, 2015 8:54 pm     Super secret spam barrier
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"-mod=
__a3__\@cba_a3;
__a3__\@allinarmaterrainpack;
__a3__\@agm;
__a3__\@alive;
__a3__\@asdg_jr;
__a3__\@asdg_jm;
__a3__\@hlcmods_core;
__a3__\@rksl_attachments;
__a3__\@cup;
__a3__\@hlcmods_ak;
__a3__\@nato_russian_sf_weapons;
__a3__\@task_force_radio;
__a3__\@stkr_bi;
__a3__\@3cb_baf_units;
__a3__\@3cb_baf_vehicles;
__a3__\@beretpack2;
__a3__\@blx;
__a3__\@burnes_challenger;
__a3__\@cha_av8b;
__a3__\@chinookpack;
__a3__\@fa18_a3;
__a3__\@grace_fv510;
__a3__\@grace_real_warrior;
__a3__\@mas_nato_rus_sf_veh;
__a3__\@psylandrover;
__a3__\@tpc_su22;
__a3__\@african_conflict;
__a3__\@evw;
__a3__\@iraqi_warfare;
__a3__\@rhs_afrf3;
__a3__\@mad_build;
__a3__\@mbg_buildings3;
__a3__\@bornholm;
__a3__\@fdf_podagorsk;
__a3__\@mad_resh;
__a3__\@mbg_celle2;
__a3__\@ngs_capraia;
__a3__\@panthera_a3;
__a3__\@isladuala_a3;
__a3__\@namalsk_lite;
__a3__\@3cb_killzeagle;
__a3__\@asm;
__a3__\@3cb_config;
__a3__\@3cb_baf_weapons;
@bcombat;
"


Posted: Thu Apr 30, 2015 1:20 pm     Super secret spam barrier
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Mission moved on to the next in rotation.
Apollo_IronJustice_v09.Zargabad


Posted: Thu Apr 30, 2015 8:26 pm     Super secret spam barrier
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Acknowledged bug with the Enemy.

Internal script that equips them is broken - enemy units dressed in NATO kit with MX rifles etc.

After checking with Player base have rotated to 

PANTERA !!


Posted: Fri May 01, 2015 1:13 pm     Super secret spam barrier
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Melonfish wrote:
Na, just an honest question, we'll see the vehicle and infantry packs when they're ready, it's clear from the weapons release that our fantastic mod team are happy to hold on to the mods until they're satisfied that nearly all the bugs are dealt with, not many teams do that tbh and the praise for the weapons pack is because out of the box so to speak they work like a dream.
Pete

Thanks Melonfish, good points.

The default loadout in the Jackals etc will get changed when the Vehicles mod is updated, so a little way off in the future (after the Equipment pack release and Units update).

However, I'll update the vehicle loading bay script now to make use of the new 3CB ammo, and this will get pushed through to all the missions when I next take the public server down.


Posted: Fri May 01, 2015 7:57 pm     Super secret spam barrier
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It's a shame our public server isn't a bit more popular lol... on a random Friday night :up:

Image


Posted: Sun May 03, 2015 12:50 pm     Super secret spam barrier
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New map, new mission.
Something I've had on my hdd for ages and only just finished - happy coincidence with tonight's private op.

Mission: Apollo_Chickenhawk_v1.pja305

Repo
Added: @nziwasogo
Added: @burnes_mk10

Notes:
- use the Mk10 LCU to load up vehicles and take them to the main land; make sure to watch the video of how to use it
- pilots should be in high demand for transport, probably Little Birds mostly
- if no boats or air available, there is a teleport to the main island FOB Ebo
- red grids indicate possible areas of enemy urban activity, turn to green when cleared
- Alive should generate side mission tasks



Bugs:
- LCU causes a one time error message about a missing texture on load

Server Command Line
"-mod=
__a3__\@cba_a3;
__a3__\@allinarmaterrainpack;
__a3__\@agm;
__a3__\@alive;
__a3__\@asdg_jr;
__a3__\@asdg_jm;
__a3__\@hlcmods_core;
__a3__\@rksl_attachments;
__a3__\@cup;
__a3__\@hlcmods_ak;
__a3__\@nato_russian_sf_weapons;
__a3__\@task_force_radio;
__a3__\@stkr_bi;
__a3__\@3cb_baf_units;
__a3__\@3cb_baf_vehicles;
__a3__\@beretpack2;
__a3__\@blx;
__a3__\@burnes_challenger;
__a3__\@cha_av8b;
__a3__\@chinookpack;
__a3__\@fa18_a3;
__a3__\@grace_fv510;
__a3__\@grace_real_warrior;
__a3__\@mas_nato_rus_sf_veh;
__a3__\@psylandrover;
__a3__\@tpc_su22;
__a3__\@3cb_baf_weapons;
__a3__\@african_conflict;
__a3__\@evw;
__a3__\@iraqi_warfare;
__a3__\@rhs_afrf3;
__a3__\@mad_build;
__a3__\@mbg_buildings3;
__a3__\@bornholm;
__a3__\@fdf_podagorsk;
__a3__\@mad_resh;
__a3__\@mbg_celle2;
__a3__\@ngs_capraia;
__a3__\@panthera_a3;
__a3__\@isladuala_a3;
__a3__\@namalsk_lite;
__a3__\@nziwasogo;
__a3__\@burnes_mk10;
__a3__\@3cb_config;
@bcombat;
"

Bikeys on


Posted: Sun May 03, 2015 4:55 pm     Super secret spam barrier
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Melonfish wrote:
worth noting the LCU has a top speed of 6kmph.
the FOB point is 5.5km away.
interesting model though, we managed to "load" a jackal in it before and it sat 100 meters in the air as if it was sat on the deck. it was hilarious, even when moeses came flying out of it.

You must be doing something very wrong. Watch the video to get the procedure for loading and moving.

We had a Jackal, a Ridgeback, a Warrior and a Landrover loaded, plus 5 or 6 infantry and it was doing 35kph.


Posted: Mon May 04, 2015 6:28 pm     Super secret spam barrier
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In case anybody has issues with getting kicked for updated mods: 
use this little (version locked!) collection that I just made.


Posted: Mon May 04, 2015 6:57 pm     Super secret spam barrier
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Intrigued. Could you explain what that is please Alexander?


Posted: Mon May 04, 2015 7:02 pm     Super secret spam barrier
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Public Regular (1) Operation Medal (3)
Not sure as it doesn't load up for me... BUT I think the problem was with the whitelist mod - for whatever reason it's now been added to the repo. But the server had an old version of the key ?

That's how it was explained to me ?

SJ


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