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Posted: Fri Sep 18, 2015 10:04 am     Super secret spam barrier
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Serjames wrote:
Hang on - that's not the answer Jamie - doing that cripples 90% of our missions. Better to blacklist the offending weapons.

Blacklisting weapons could be another solution. Only issue is that it seems (from observation) that the RHS units were the cause of the 3x server crash yesterday. When we switched to a mission that didn't use RHS units, the server crashes had stopped (which is why I reckon removing RHS, temporarily, would be the better solution - assuming it is RHS).


Posted: Fri Sep 18, 2015 10:08 am     Super secret spam barrier
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Alexander wrote:
As far as I can tell all launchers are affected. I crashed with the 3CB Javelin and the massi M3. Removing ACE made the crashes stop. However, running JUST ace3&cba didn't make the crash happen. Even running ace,cba,rhs, massis and 3cb_weapons didn't make the crash show up again. I'll do a proper search for a minimum reproducing modset later.

EDIT: Even with the public repo modset, I can't get the crash to re-occur when I simply load up a blank mission on the same map that the crashes were happening on on the public

RHS reportedly broke CBA (which may in turn cause issues with ACE) in the update before the hotfix. This may explain why the crashes only seem to happen when running ACE + RHS (but not ACE on it's own).

Edit: Just saw you can't reproduce the issue at all - may be an issue relating to scripts that run on a dedicated server only. Would you be able to try your tests again running a local dedi server?


Posted: Fri Sep 18, 2015 10:51 am     Super secret spam barrier
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I got repeatable crashes in testing:

MP mission but running on my client PC (i.e. not dedicated)
Copper Valley mission on Bystrica
Public Repo

No problems firing 3CB NLAW / AT4 / Javelin - fired 3 times each.
CTD with M3 MAAWS (massi's?) - immediately every time - 


Posted: Fri Sep 18, 2015 10:59 am     Super secret spam barrier
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Capraia MP mission (v15) on local client, fired a MAAWS from massis 5 times, no CTD. 6th time I got a CTD. Removed ACE (had to use a blank mission since ours have ace3 modules in them), fired another 10 rounds with the MAAWS - no crash.  Yesterday I also had crashes with the 3CB Javelin so it doesn't seem to be specific to the launchers


Posted: Fri Sep 18, 2015 1:53 pm     Super secret spam barrier
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Particle effects or sounds ?


Posted: Fri Sep 18, 2015 6:22 pm     Super secret spam barrier
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Melonfish wrote:
Serjames wrote:
Particle effects or sounds ?
We'd have to see the rpt file from whomever got kicked i guess? but yeah could be either of them.
Nothing interesting in the *.rpt's as far as I can see....anybody have info on other people (i.e. outside 3CB/other servers) getting this issue?


Posted: Sat Sep 19, 2015 4:47 pm     Super secret spam barrier
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Getting reports today that the server is down more times than it's up.

Gonna have to remove RHS to see if that fixes the crashes (a pain in the ass, I know).

"To achieve great things, two things are needed; a plan, and not quite enough time." - Leonard Bernstein
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Posted: Sat Sep 19, 2015 5:23 pm     Super secret spam barrier
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Still crashing...

"To achieve great things, two things are needed; a plan, and not quite enough time." - Leonard Bernstein
3CB ops in a nutshell.

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Posted: Sat Sep 19, 2015 5:44 pm     Super secret spam barrier
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ACE confirmed cause of crashes: https://github.com/acemod/ACE3/pull/2521

"To achieve great things, two things are needed; a plan, and not quite enough time." - Leonard Bernstein
3CB ops in a nutshell.

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Posted: Sun Sep 20, 2015 8:41 am     Super secret spam barrier
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No, that fix is planned for release in the next update (3.3.2). Hopefully they release it very soon.

"To achieve great things, two things are needed; a plan, and not quite enough time." - Leonard Bernstein
3CB ops in a nutshell.

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