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Posted: Sat Apr 21, 2018 11:09 pm     Super secret spam barrier
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A couple of us had some issues with the Helicopters on Copper Valley V24. They're placed perpendicular to the slope of the hill at the MOB, which means sometimes when you get in a heli (particularly the apache) it will roll on to it's side before you touch any of the controls. Could the helis be re-oriented so that they're facing up hill to stop this problem?

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Posted: Sun Apr 22, 2018 2:54 pm     Super secret spam barrier
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The Tank DLC broke everything mod related in terms of anti-tank / tank armour values...be that RHS, CUP, or our own mods. It will take some time to figure it out as both Tanks and Anti-Tank weapons have completely new armour and munitions. Saying that it is a huge problem and needs to be fixed as fast as possible isn't really necessary to say. It certainly won't make us or other modders (RHS etc...) pull apart the tank dlc, understand what has changed, and then reconfigure our mods accordingly any faster, given that we are already fully aware of the situation and working on fixing things as quickly as a hobby allows, between earning an actual living and dealing with family. Perhaps a mission in the rotation that only uses standard BIS kit, weapons, and vehicles would suit?

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Posted: Sun Apr 22, 2018 3:21 pm     Super secret spam barrier
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"Perhaps a mission in the rotation that only uses standard BIS kit, weapons, and vehicles would suit?"  

Unfortunately that will not help either, as ACE modifies warheads.  In testing, even after their recent update, there are still issues. 

In the mean time, the Zeus will have to assist with either providing more AT or removing tanks 


Posted: Sun Apr 22, 2018 11:46 pm     Super secret spam barrier
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From testing, using 3CB Launchers against RHS kit seems to work. 

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Posted: Mon May 14, 2018 9:57 pm     Super secret spam barrier
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had issue with the L123A3 this evening on the public server when ranging the underslung GL, the iron sight of the GL would come apart from the barrel of the weapon at 300m range.


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Posted: Mon May 14, 2018 10:54 pm     Super secret spam barrier
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Yep, good spot, not sure how/when that has slipped in, we'll take a look.


Posted: Sun Jun 24, 2018 4:48 pm     Super secret spam barrier
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So what was going on earlier on the public with zeus spawning in merkava tanks and apaches at base? Then 1-0 solo-ing said merkava only to ask for a rifleman from 1-1 to be a gunner for him a little later. 

Don't think we needed any zeusing being done tbh.


Posted: Sun Jun 24, 2018 4:58 pm     Super secret spam barrier
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Price97 wrote:
So what was going on earlier on the public with zeus spawning in merkava tanks and apaches at base? Then 1-0 solo-ing said merkava only to ask for a rifleman from 1-1 to be a gunner for him a little later. 

Don't think we needed any zeusing being done tbh.


Who was Zeus ?


Posted: Sun Jun 24, 2018 5:56 pm     Super secret spam barrier
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Price97 wrote:
So what was going on earlier on the public with zeus spawning in merkava tanks and apaches at base? Then 1-0 solo-ing said merkava only to ask for a rifleman from 1-1 to be a gunner for him a little later. 

Don't think we needed any zeusing being done tbh.

PM please on here or on Discord with more info please


Posted: Tue Jun 26, 2018 5:16 pm     Super secret spam barrier
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You also have the problem that these 'jets' fly at the speed of light, so they are generally hard to engage, and always out manoeuvre you. The jet is called a T-50.

"Any ship can be a minesweeper....once." - Murphys Law


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