dangerousdiz81 wrote:
If you got it covered I'll stop working on it, but I have some parameters in place (and some planned) that would be cool too.
We came up with various ways of implementing, but in the end decided Event Handlers were probably the best way with least impact on performance, and fully automated as far as the player is concerned.
Goodson has written the code - I'm not sure if he finished it fully yet, but last I heard (couple of weeks ago) it remembered your class on entry to the vehicle and put it back when you left.