Medical System Changes
Hello All,
Now, I've been playing here for an awful long time and I returned to 3CB (after the hours of mod installing

) yesterday. I was playing as a combat medic which is my most preferred role, I'm sure @Rev will agree as we always had to fight for the medic role! :D However, something just wasn't fun for me. I don't know if it was the mission, as the current mission of hearts and minds is quite a slow paced mission which at times, a lot of the time, can be quite boring, and I understand some people feel the same way regarding this mission. Regardless of the mission, I noticed during my entire time that no one went unconscious. I then asked around and heard of this change.
I've read over the medical system forum post which @Goodson started and I've got an idea as to why on the public server, it was changed so that insta-death is true. The main argument, which I would agree with is some cases, is that having insta-death turned off slows down the pace rapidly and thus, a lot of focus is put on the medic. From what I can gather, people like having a rapid pace mission as many of you will agree, you will hop on the public server to have a bit of fun and shoot some people.
However, being a medic is really pointless I feel. I believe too much focus has been taken off the medic role as during my entire 3 hours on the public server, I was only really required to fix broken legs as every other role can be fulfilled by a standard infantry soldier. Simply, medic isn't fun. Before, I felt really immersed into the game and I felt as if I was saving someone's life when they went down. It's so sad that this has been taken away as it's my favourite role. But my opinion alone doesn't matter.
I honestly feel that medics should have a much higher speed in doing processes such as bandaging etc. Also, I feel that insta-death should be turned off, however, ambulances should have the ability to PAK if you are inside, regardless of your role.
What are people's opinion?
Thanks for reading!