Not sure if this is the correct thread for a request, or if I should make a separate thread whole, but here we go.
Cam cream\Facepaint has been up for discussion for a while, especially considering the Marksman DLC where Bohemia added their own facepaint (which are all wrong and look atrocious imo). I stumbled across a mod which is actually pretty decent, unfortunately it's made by Serbians\Germans, and I was hoping our own modders would make something similar to what they've made. Or maybe even use the mod, but I consider it to be fairly over-complicated for something so simple.
The way the Camofaces mod works is that you have three items through ACE interact, and they're different sticks of cam cream. Serbian, American and some other. Each item has different types of pattern on it, max is 3 and one of them only gives 1. You use ACE interact to select the Face Paint choice, and it brings up a window with a notebook and a small window with your characters face on it in real time. You have three separate sections. American, Serbian and Serbian again. Once you select a section, three sub choices show up, or one. For the mod, you can't preview the pattern until you put all the layers on. The layers process is ridiculous imo and takes too long (you have to choose green, wait 3 seconds, then brown, wait three seconds and then black which is instant but takes too long) and if you decide you don't like the pattern, you have a sponge on the bottom of the cam cream container and it removes it.
Previews of the different patterns
More preview images.
And I'm just asking, would it be possible if we were to make something similar to this? Maybe not so over complicated.
Something like we have this

As the basis, and have your characters face on the mirror in realtime, using the A3 Camera system, and have a scroll selection to the right of the different patterns you could put on your avatars face, and when you select a pattern you can select a button which'd say <Preview> on it, and it'd proceed to show what it looks like on the mirror. If you don't like the pattern, you can choose another of have a choice which'd be <No Pattern> and it defaults to your vanilla face. The pattern would be a third-party texture and simply overlays over the player avatar's face. And, once you've decided on a pattern, you'd click on <Select> and the texture\pattern would be placed over your character avatar's face.
Example patterns:
Again, this is only a small\minor request. I completely understand if the mod team don't have the time\can't be bothered to do something like this!