Serjames wrote:
Remember Alexander this is for Public use, not as a 3CB mod... SJ
I actually think this is *more* important for the public server. For the private, we just get whatever gear the mission maker gives us, and it's up to him and the testers to make sure the loadouts work.
But on the public server, people take whatever they'll find in VAS [or LEA]. This wouldn't be a problem if it didn't create a scenario where there's 6 different suppressors/acogs/holosights/etc for the M4A1 and it's variants, with compatibility following no obvious logical system.
Apart from these purely "technical" details, there's also the issue of quality: Some guns match and even surpass the texture, sound and animation quality of the standard rifles,
while some lack even the most basic of animations and sound like they were recorded in a tin can.
So, until there's some "unification" in terms of attachments and sounds, it might just be easier to identify a few guns that work well together and stick to those.