3 Commando Brigade

Realism. Tactics. Fun.

+ New Topic + Post Reply
4 posts in this topic
Posted: Sat Oct 25, 2014 9:08 pm     Super secret spam barrier
Quote
Offline
1st Lieutenant
1st Lieutenant
Other duties:
Game Admin
Site Admin
Modder
Founder

Posts: 6573
Location: Surrey UK
Ribbons:
Service Medal (7) Media Man (2) Donator (1)
Modding Team (1) Frag of the match (1) Leadership (1)
Public Regular (1) Operation Medal (3)

MCC testing


I'd like to get it tested too - more for in-game assistance - i.e. moving people around the map etc

I don't think it's more robust... BUT it is more powerful.

Zeus is pretty basic in that you have to literally configure each and every unit you place and tell it what to do, which is fun and can be accurate ( I seem to recall holding off several 3CB assaults on the public without cheating, but proper, realistic defensive emplacements before the attacks.

But with MCC you can create much more dynamic spawn zones...  -   and Gaia as we know is very effective at creating realistic AI movements.

In addition the built in mission builder is brilliant - nuff said.

SJ


Posted: Sat Oct 25, 2014 9:21 pm     Super secret spam barrier
Quote
Offline
Colour Sergeant
Colour Sergeant
Other duties:
Modder
Operations Design Team
Public Mission Admin

Posts: 3094
Ribbons:
Service Medal (7) Modding Team (1) Mission Designer (1)
Public Regular (1) Operation Medal (5) Weapons Operator (1)
Agree with what you said, Serjames, however MCC is more robust than Zeus. You can opt to spawn units on the Server or Headless Client machine, rather than be limited to just the Client machine as you are in Zeus. While this might not be much of an issue at the moment, once we get Headless Client up and running, like it was in Arma 2, MCC will be a great asset for making up truly epic missions on the fly without the hideous red chain from Zeus spawning units on your own client machine, which then in turn causes bottlenecking as they are upload to the server and then distributed to all of the other client / player machines.

"Never turn down an ale, who knows if it may be your last."


Posted: Sat Oct 25, 2014 9:36 pm     Super secret spam barrier
Quote
Offline
1st Lieutenant
1st Lieutenant
Other duties:
Game Admin
Site Admin
Modder
Founder

Posts: 6573
Location: Surrey UK
Ribbons:
Service Medal (7) Media Man (2) Donator (1)
Modding Team (1) Frag of the match (1) Leadership (1)
Public Regular (1) Operation Medal (3)
More capable, not robust - I would say it's error free right ? 

lol just poking


Posted: Sat Oct 25, 2014 9:43 pm     Super secret spam barrier
Quote
Offline
Colour Sergeant
Colour Sergeant
Other duties:
Modder
Operations Design Team
Public Mission Admin

Posts: 3094
Ribbons:
Service Medal (7) Modding Team (1) Mission Designer (1)
Public Regular (1) Operation Medal (5) Weapons Operator (1)
Two can play at that game. Dictionary: Robust: strong and effective in all or most situations and conditions.

I'd say MCC fits that term better than Zeus. :D


Parries, gets set for Riposte...

"Never turn down an ale, who knows if it may be your last."


+ New Topic + Post Reply


Who is online

Users browsing this forum: No registered users and 82 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

phpBB © Forum Software
© 3 Commando Brigade Gaming Community
All images belong to their respective owners


3CB Modern design by Jamie Goodson
WysiBB