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Mod Approval / RPT Logs

47 posts in this topic
Posted: Tue Nov 13, 2018 11:12 pm     Super secret spam barrier
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Lance Corporal
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Okay I'll ask sometime and see what they say but if they won't fix it does that mean I cannot use it for a 1 off mission? Or can use it but I'll be buggy?


Posted: Tue Nov 13, 2018 11:20 pm     Super secret spam barrier
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1st Lieutenant
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Modder
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Location: Yorkshire, UK
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Just put a very rough mission file together that contains a similar number of AI as you would typically use in an OP.  Get them moving around via waypoints and ideally have some combat.  Run for an hour and look at the RPT file.


Posted: Tue Nov 13, 2018 11:22 pm     Super secret spam barrier
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Lance Corporal
Lance Corporal
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Operations Design Team

Posts: 200
Location: Caerphilly, South Wales, UK
Ribbons:
Service Medal (1) Mission Designer (1) Public Regular (1)
Operation Medal (3)
Lifetap wrote:
Just put a very rough mission file together that contains a similar number of AI as you would typically use in an OP.  Get them moving around via waypoints and ideally have some combat.  Run for an hour and look at the RPT file.
 

I will give it a go tomorrow thanks Tap and I've messaged the mod developers about the errors and just waiting for a reply.


Posted: Wed Aug 07, 2019 6:22 pm     Super secret spam barrier
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Corporal
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Mod: ITC Land Systems and ITC Land Systems - RHS USAF Compatibility
RPT Log: here

What it adds:
- Gamifies the artillery system to be somewhat in-line with our current Mortar support gameplay.
- Adds a UAV that can be put in your backpack and can generate 10 fig target grids.
- Adds an anti artillery CRAM system and a RADAR system that located enemy IDF firing points
Compat adds compatibility for RHS USAF arty.

The entire mod is under 11MB.

Never underestimate the power of stupid people in large groups.
- George Carlin


Posted: Thu Oct 10, 2019 6:14 pm     Super secret spam barrier
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Marine
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Mod: Interiors for CUP, requires CUP Terrains - Core

RPT log here

What it adds:

Makes many CUP building enterable

Side note:

Sometimes the world clips through the floors into the buildings, I saw a bit of this as shown below but I don't think it would have a gameplay impact from what I saw, just a bit annoying. (I can't work out how to hide this as a spoiler)

Image
Image
Image
Image
Image
Image


Posted: Fri Oct 11, 2019 4:28 pm     Super secret spam barrier
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Looks legit... Dust and vegetation starting to encroach....

Sent from my CLT-L09 using Tapatalk


Posted: Fri Oct 11, 2019 4:34 pm     Super secret spam barrier
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Corporal
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Operation Medal (1)
Would at least explain why all the houses are empty

Never underestimate the power of stupid people in large groups.
- George Carlin


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