3CB Units - Day Patrol / Overnight
Day Patrol / Overnight
Can anyone explain the difference in these two options as I can't see one.
I was hoping there would be a lighter loadout for Day Patrol and a fuller loadout for Overnight? But it seems both options have the same gear, ( i only randomly selected Rifleman, Marksman, Medic of both types).
I guess I'll need to re configure the loadouts after the units script is run to make carrying less the standard, so resupply becomes more important.
Dumping gear on spawn seems like a wasted way of doing it when there's two options in the mod that seem to have no difference.
I would suggest with the new stamina system they could be a lightweight and fully loaded variation as an example.

Any thoughts Mod Team?
Ta
Diz