3 Commando Brigade

Realism. Tactics. Fun.

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Posted: Sun May 29, 2016 10:02 pm     Super secret spam barrier
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Lance Corporal
Lance Corporal
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Posts: 372
Ribbons:
Service Medal (1) Donator (1) Zeus Operations (1)
Asset Medal [Armour] (1) Asset Medal [Air] (1) Operation Medal (3)

Sven, EOD extraordinaire


A little snippet from tonight's impromptu Zeus mission. I think I speak for Scofer as well on this Sven; thank you so much for that :D



Edit: apologies for the low quality, my Shadowplay settings seem to have changed themselves.


Posted: Mon May 30, 2016 6:45 am     Super secret spam barrier
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Posts: 5913
Location: Essen, Germany
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Media Man (2) Donator (1)
Classic. :D



There is no war to end all wars.


Posted: Mon May 30, 2016 8:07 am     Super secret spam barrier
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1st Lieutenant
1st Lieutenant
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Game Admin
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Founder

Posts: 6573
Location: Surrey UK
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Service Medal (7) Media Man (2) Donator (1)
Modding Team (1) Frag of the match (1) Leadership (1)
Public Regular (1) Operation Medal (3)
Brilliant


Sent from my iPhone using Tapatalk


Posted: Mon May 30, 2016 12:07 pm     Super secret spam barrier
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Corporal
Corporal
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Posts: 557
Location: Norwich
Ribbons:
Service Medal (5) Donator (1) Public Team (1)
Frag of the match (1) Asset Medal [Armour] (1) Public Regular (1)
Operation Medal (4) Combat Medic (1)
Great work with the mortars, you lot saved our arse multiple times. Though the fight sounded great back from main  


Posted: Mon May 30, 2016 3:43 pm     Super secret spam barrier
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Posts: 323
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Service Medal (7) Asset Medal [Armour] (1) Public Regular (1)
Operation Medal (2)
How much time it takes to conduct a firemission  analysis:

t- 20 sec Radio message exchange.
t= 0 sec Fireisson confirmed
t+ ~20 deflection call sec def. set.
t+ ~40 Charge and elv. call+5-10 Charge and elv. set.
t+ ~50 Loaded and ready to fire
t+ 60< Shot 1 time of flight w/ charge 2 = 33-37 seconds (this shot ~36 sec)
(t+ ~ 95  SPLASH!)
Total: 70-110 seconds with balanced time and accuracy. (I didn't use 100% accuracy on this firemission)

From my perspective is something like this:
(I Try to follow this line)
Receive call -> open map answer and confirm firemission mark area -> open MicroDGR -> mark and set waypoint -> go to cord. data -> DEF call ! -> Open ctab and check range -> Read Rangecard-> Charge & ELV call! -> Check altitude data (MicroDGR) -> Calculate and call elv correction -> Payload amount and type call -> Standby -> FIRE! start stopwatch send shot one and time of flight -> send rounds completed (of so) -> t-10 to splash send splash in 5. -> standby -> if mission completed: reset all tools and wait.

Feel almost like juggling if you want to ask me. An intense 60+ seconds of brainwork.

The most annoyng thing about ARMA franchise isin't the bugs; The the worst thing is: You don't have better option.


Posted: Tue May 31, 2016 9:01 am     Super secret spam barrier
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Posts: 181
Location: Plymouth, UK
hahahahahahahahahahahahah "its gotta be sven" thanks... hahahahaha i always get blown up...im blaming the hangover


Posted: Wed Jun 01, 2016 12:44 pm     Super secret spam barrier
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Posts: 236
Location: Mladá Boleslav, Czech Republic
Ribbons:
Service Medal (5) Donator (1) TvT (1)
Public Regular (1) Operation Medal (2)
I was just following FTL and this happened to me =/ join the army, see the world they said..

x))


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