BI's updated sounds
That's awesome news

. The suppressed particularly sound good.
Quote:
Aside from samples themselves, we are also focusing on tweaks of sound propagation distances (audibility), distance attenuation filters, and sound occlusion filters to provide a better and more authentic feeling. There is also one more interesting thing to mention, which is not necessarily an audio improvement in its origin, but which will improve the feeling of a realistic firefight. Simply described, we changed the way that AI characters pull the trigger, so you should hear less of the more robotic, rhythmic bursts of alternating single shots; rather, you will experience a more natural 'human' behavior within the shooting.
Happy days!