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Posted: Tue May 28, 2013 2:13 pm     Super secret spam barrier
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MSO crashing servers


Didn't see the EMS bit - but then it was the Ambulance that killed RobM on monday, so maybe.

Also aware of the unit caching..

basically when an OPFRO squad is spawned - if it's further than 2500 m away the Server hides all the soldiers apart from one TOKEN unit. Supposed to cut back on AI CPU cycles.

We could try and stop this ?

AI spawns don't occur more than 2000 m away anyway I think...

We can certainly test this.

SJ


Posted: Wed May 29, 2013 11:40 am     Super secret spam barrier
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MSO's problems start when people with different mods join. For example, MSO spawns civvie vehicles randomly from any vehicles available in the host's modlist. If they're just simple vehicles, usually it' just that those who don't have them don't see them, but if they're scripted, well... Arma's scripting is unpredictable enough. I've experienced vehicle mods crash MSO servers before.

Setting up and MSO preset for everyone usually solves the problem.


Posted: Wed May 29, 2013 3:07 pm     Super secret spam barrier
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Also letting it init on the map screen and only then launching it prevents a lot of AI disappearing and desync problems. Also a persistent database helps a lot, especially with FPS, but it's a pain to set up.

And since when does it have food and water meter? Are you running 4.6, because I don't remember having it in 4.55?


Posted: Wed May 29, 2013 3:34 pm     Super secret spam barrier
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MSO has a lot of interest. We should setup the other server with mso and have insurgency zarg/taki/lingor rotation on the other.

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Posted: Wed May 29, 2013 3:43 pm     Super secret spam barrier
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I think Blake is onto something..

Remember the Wierd collapsing walls and Upturned Sandbag wall... Only I could see the Caterpillar tractor (@MBG_Caterpillar) but it wasn't running on my machince which is ODD !?

Also remember the EMS ambulance which took out RobM before that IED ? Only a few of us could see that (I think THAT one is LINGOR units.)

I think a prefabbed profile is the way forward. As long as the right weapons are available on the map to start - should prevent any need for LEA -

SJ


Posted: Wed May 29, 2013 5:26 pm     Super secret spam barrier
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Susscon wrote:
i think the mod is called @jayarma2lib for the food and water


jayarma2lib is installed with, and required by, ACRE. It adds access to the sound file system if I recall correctly... probably nothing to do with food/water in MSO imho.


Posted: Wed May 29, 2013 5:39 pm     Super secret spam barrier
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Yeah... both of those have nothing to do with MSO...


Posted: Thu May 30, 2013 11:00 pm     Super secret spam barrier
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Howl, its their private thing sometimes. :) When they host their own server running with MSO i think, dont bother about it unless you wanna join them! :)

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