3 Commando Brigade

Realism. Tactics. Fun.

+ New Topic + Post Reply

BAF Vehicles BUG REPORTS

104 posts in this topic
Posted: Sat Mar 18, 2017 11:16 am     Super secret spam barrier
Quote
Offline
Sergeant
Sergeant
Other duties:

Posts: 1048
Ribbons:
Service Medal (4) Donator (1) Mission Designer (1)
Public Regular (1) Operation Medal (1)
ImageImage
Image


Posted: Sat Mar 18, 2017 11:53 am     Super secret spam barrier
Quote
Offline
1st Lieutenant
1st Lieutenant
Other duties:
Game Admin
Site Admin
Modder
Founder

Posts: 6546
Location: Surrey UK
Ribbons:
Service Medal (6) Media Man (2) Donator (1)
Modding Team (1) Frag of the match (1) Leadership (1)
Operation Medal (2)
Blimey looks like an after action debrief when I've been troop.


Posted: Sat Mar 18, 2017 12:04 pm     Super secret spam barrier
Quote
Offline
Marine
Marine
Other duties:
Modder
Operations Design Team
Founder

Posts: 6832
Ribbons:
Service Medal (6) Donator (1) Modding Team (1)
Frag of the match (1) Operation Medal (1)
Thanks DangerousD.
It may not be quite so clear cut because the Jackal FFV and main gun are also 'turrets'. Gonna need to get my deerstalker and pipe and sit in a darkened room for a while...


Posted: Sat Mar 18, 2017 1:16 pm     Super secret spam barrier
Quote
Offline
Sergeant
Sergeant
Other duties:

Posts: 1048
Ribbons:
Service Medal (4) Donator (1) Mission Designer (1)
Public Regular (1) Operation Medal (1)
Apollo wrote:
Thanks DangerousD.
It may not be quite so clear cut because the Jackal FFV and main gun are also 'turrets'. Gonna need to get my deerstalker and pipe and sit in a darkened room for a while...

Thats what i assumed when it was mentioned to me.
Ace does restrict loading but i don't know what the function really checks for.


Posted: Sat Mar 18, 2017 6:32 pm     Super secret spam barrier
Quote
Offline

Posts: 66
Ribbons:
Service Medal (2) Zeus Operations (1) Mission Designer (1)
Public Regular (1) Operation Medal (2)
Aditional bug [not sure if a problem or not] People can lie down on folded beds
Image

Aditional bug I experiance but cant get picture is that the "Select Loadout Menu" at loading bays are constant in the scroll menu of the Ambulance even once you have drove away

Hope these are relevent and not just an annoyance, love the work


Posted: Sun Mar 19, 2017 1:21 am     Super secret spam barrier
Quote
Offline
Sergeant
Sergeant
Other duties:

Posts: 1048
Ribbons:
Service Medal (4) Donator (1) Mission Designer (1)
Public Regular (1) Operation Medal (1)
Did some testing on the ambulance, the stretchers need to validate as "cargo" or "gunner" positions when queried with
<AmbulanceObject> emptyPositions "cargo" or <AmbulanceObject> emptyPositions "gunner"

This is how ACE decides whether the patient can be loaded and to which seat it should be put. Priority is cargo over gunner which is what I confirmed with the jackels.
Helicopter gunner positions may resolve to turrets but not "cargo" or "gunner" 
Currently if you query cargo and gunner positions you only find 1 cargo position which is the middle seat.
If you query allturrets not including FFV you get [[0],[1],[2],[3],[4]] which is the front passenger [0] (commander turret) and 4 stretchers [1] -> [4] (other turrets?) (driver [-1] isn't included) 
All these seats aren't cargo seats but non gunner turrets which is why they don't validate for ACE loading and the FFV seats on a jackel do.

Hope that helps...

Slightly odd, talks to pixels.


Posted: Sun Mar 19, 2017 1:38 am     Super secret spam barrier
Quote
Offline
Sergeant
Sergeant
Other duties:

Posts: 1048
Ribbons:
Service Medal (4) Donator (1) Mission Designer (1)
Public Regular (1) Operation Medal (1)
If you manage to get the stretchers as cargo seats / CargoTurrets, it'd be a good idea to put the middle seat as the last one so the stretchers get filled first by ACE

ok I'm out happy hunting

Slightly odd, talks to pixels.


Posted: Sun Mar 19, 2017 1:39 am     Super secret spam barrier
Quote
Offline
Marine
Marine
Other duties:
Modder
Operations Design Team
Founder

Posts: 6832
Ribbons:
Service Medal (6) Donator (1) Modding Team (1)
Frag of the match (1) Operation Medal (1)
Yes, thanks very much DD.


Posted: Sun Mar 19, 2017 8:25 am     Super secret spam barrier
Quote
Offline
Corporal
Corporal
Other duties:
Operations Design Team

Posts: 81
Ribbons:
Service Medal (2) Donator (1) Frag of the match (1)
Zeus Operations (1) Leadership (1) Public Regular (1)
Operation Medal (2)
Hi 

not sure if a vehicle bug or a radio bug. Last night when i got in one of the Land Rover the long range radio stop working, once I got out it worked again. 

RevJono


Posted: Sun Mar 19, 2017 9:30 am     Super secret spam barrier
Quote
Offline
Corporal
Corporal
Other duties:
Modder

Posts: 2228
Location: Ipswich, Suffolk
Ribbons:
Service Medal (3) Donator (1) Modding Team (1)
Recruitment Team (1) Leadership (1) Asset Medal [Air] (1)
Public Regular (1) Operation Medal (3)
If I remember correctly, this was an on going issue for Jono but didn't affect people in other landrovers or other drivers in our land rover.  It was  sand WMIK HMG FFR, and it was Jono's LR pack that ceased receiving while he was in the commander seat.

Correct anything I got wrong! 


+ New Topic + Post Reply


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

cron
phpBB © Forum Software
© 3 Commando Brigade Gaming Community
All images belong to their respective owners


3CB Modern design by Jamie Goodson
WysiBB