RaptorInMotion wrote:
Benzy wrote:
...and why we would have lots of US vehicles and aircraft on a 3CB pub server would just make no sense considering we already have a good choice of vehicles suited around the faction we play as.
Oh right okay, think this is where I have been going wrong.
Ive been assuming that we were gathering everything possible British-kit wise (getting the best quality, bug-free versions, making our own etc)
WHILST ALSO adding/considering high quality, bug-free mods that we used to run that weren't strictly British, such as Black Hawks and clothing etc.
I didn't realise we were sticking to British kit and
ONLY British kit. Very limiting considering whats out there IMO.
Nobody needs to guess about what mods are currently used/approved, the motivation behind them, or what is likely to come next. We've been very open, have invited discussion and have recorded the decision making process every step of the way.
Mod RoadmapRPT Messages from ModsPublic Server FeedbackNot everyone will be happy that their favourite mod isn't yet included, but we're doing our best to build up a stable game platform that initially represents us as British Royal Marines fighting in varied terrain against different enemy types with a selection of weaponry. Beyond that there is no reason why we shouldn't branch out in trying to represent other nations for some nice game-play variation.
We've come a long way so far, the road has been VERY painful for those of us involved in bug-checking/fixing/improving mods that we add to our approved list, but the upside is that we now have a highly populated, enjoyable, challenging, public server mission rotation and private Op's that go 3 hours without crashing half the people into oblivion mid-way through.