3 Commando Brigade

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Posted: Thu Sep 17, 2015 5:53 pm     Super secret spam barrier
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BI Live Stream Preview of 'Eden 3D Editor' - 22nd Sept


Is this what the mysterious '3DEN' that has been appearing in mission.sqm recently is all about?!

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Posted: Mon Sep 21, 2015 5:27 pm     Super secret spam barrier
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looking good...

I've got Dinner with my new team tomorrow, can someone record it for us ? (is that even possible ?)


Posted: Tue Sep 22, 2015 5:18 pm     Super secret spam barrier
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I can do this now.. Should we all get a TS room ?

Starts at 7pm


Posted: Wed Sep 23, 2015 7:54 pm     Super secret spam barrier
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I watched it on youtube tonight and oh my days it looks beautiful.  With some of the features they are looking to add like ceilings for triggers I can just imagine some of the missions that are going to be created and number one on my list of things that make me go mmhhhhh is.  Oh yes you can turn multiple units from AI into player cherching we are on to a winner!


Posted: Wed Sep 23, 2015 8:06 pm     Super secret spam barrier
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Such a simple thing as Undo makes me purrrr. At blooming last!

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Posted: Thu Sep 24, 2015 8:10 am     Super secret spam barrier
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3d rotation. 3D ROTATION! 3D ROTATION!!!

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Posted: Fri Sep 25, 2015 10:31 am     Super secret spam barrier
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dom.stb wrote:
randomly spread around clients like 2D editor AI does. 
I think that's more urban myth than actual behavior: https://community.bistudio.com/wiki/Locality_in_Multiplayer

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  • AI units are always local to the client of their leader
  • AI leaders are always local to the server, if placed in the mission editor


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