Goodson wrote:
However, at the same time I've always said that the platoon commander role can be a bit boring after some time and would be a lot more interesting if it became more of an RTS role as opposed to just sitting on a hill with a radio and binocs.
Yes, that is why I think this gadget is a superb add-on for the Supreme Commander, all hail his wondrous beret.
However...I do feel that we tend to split our Sections too widely and set them off on objectives that are geographically separated, resulting in Troop Command (thanks welsh-Mike) not being able to physically see what is going on. I'm not sure what happens in the real 3CB, but I guess the Troop more or less sticks together? I'll admit to being a Dslyecxi fan-boy, but here is what I would consider a good example of how to command a 'Platoon' assault with 3-4 Sections (Squads) without needing much more than Mk1 eyeball (and the Shacktac map symbols, wish we had that!).
http://www.youtube.com/watch?v=1EZA0GFKJx8Despite all this talk of high tech gadgetry (even today:
http://www.bbc.co.uk/news/technology-24474336, you'll often find me wandering the Somerset hills armed with a map and compass shouting "Baaaa Baaaa" - lost sheep you see, happy but clueless.