Back in ye olde days, we did some little session (Towe1ey was there) and we tried out to find something that actually works. We ended up with two basic things. A 3CB version of a 9-liner and a talkthrough.
Not all the information in those 9-liners are actually important at all and some information is not always important. So with what we ended up was some kind of 7-liner. If I recall it correctlx it looked like this
Quote:
1. Target Coordinates
e.g. 001-002. With the AGM Map tools, you can also make it more precise with 8 figure grids like 0016-0027.
2. Target Elevation
e.g. 100m
3. Target Description
e.g. Enemy section, static
4. IP/BP
e.g. Initial Point for fixed wing, battle points for rotary wing from where the attack should start.
5. Ordanance
e.g. Rockets only
6. Mark
e.g. Red Smoke
7. Egress
e.g. North-East
8. Other information
e.g. Friendly infantry close to north
In a lot of cases you would probably end up only using 7 of those lines. Some information like the position of friendly troops, or of the target is on a slope is not always important. So in most cases you can probably just leave line 8 out and only mention stuff that is actually important.
This procedurw however can only be done when you have a vehicle that is manned with two people. A single pilot has no realistic chance to catch and process all the data while flying. So you would really need to have the vehicle who is doing the airstrike manned with a pilot and a co-pilot. The other option would be that the pilot is static in base and confirms the information there and will start after that is done.
The second thing was a talkthrough. The good thing about that is that it can also work with a single pilot in a vehicle. You would designate a IP and try to guide the pilot from there to the target.